Supremacy System: Difference between revisions

From Team-ELAN | Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
(One intermediate revision by one other user not shown)
Line 27: Line 27:
By engaging with the Supremacy System, groups can strategically vie for control, reaping the rewards of their dominance and shaping the power dynamics of Everon.
By engaging with the Supremacy System, groups can strategically vie for control, reaping the rewards of their dominance and shaping the power dynamics of Everon.


== Trivia ==
=== Trivia ===


''Nico Serge, a name that resonates with mystery and intrigue, is rumored to have a clandestine connection with the gang spots of Everon. Legend has it that Serge, with his enigmatic charisma, once unified the island's most contentious factions under a single banner for a brief, peaceful era. This period, often referred to as "The Calm," saw gang spots not as battlegrounds, but as communal havens where rival groups coexisted harmoniously. Serge's influence is said to have introduced a set of unwritten rules, respected by all, that dictated the conduct within these territories. Today, whispers in the wind suggest that the echoes of Serge's legacy still linger at these spots, inspiring a sense of unity amidst the strife.''
''Nico Serge, a name that resonates with mystery and intrigue, is rumored to have a clandestine connection with the gang spots of Everon. Legend has it that Serge, with his enigmatic charisma, once unified the island's most contentious factions under a single banner for a brief, peaceful era. This period, often referred to as "The Calm," saw gang spots not as battlegrounds, but as communal havens where rival groups coexisted harmoniously. Serge's influence is said to have introduced a set of unwritten rules, respected by all, that dictated the conduct within these territories. Today, whispers in the wind suggest that the echoes of Serge's legacy still linger at these spots, inspiring a sense of unity amidst the strife.''
[[Category:Features]]

Revision as of 15:10, 12 March 2024

Supremacy System

Introduction

Is your group ready to demonstrate its power and dominance on Everon? Seize control and become the supreme gang force of the island.

A group trying to demonstrate their power.
A group showcasing their strength.

Supremacy Points

Control over gang spots is rewarded with supremacy points, signifying your group's dominance over a territory. Each hour of control grants one supremacy point, with a cap of 50 points per spot. However, be vigilant, as points are deducted when you lose control. These points are persistent across sessions but are not shared between different server hives.

Benefits

Owning gang spots comes with tangible rewards, unlocked at certain point thresholds. These benefits can range from exclusive access to limited shops, use of a garage at the location, or even the ability to spawn at the controlled spot. A detailed list of all benefits is available in the Supremacy overview.

Supremacy Overview

Supremacy overview
The interface of the Supremacy overview

Accessing the Overview

The supremacy overview is accessible through the group menu. To view it, open the player menu, navigate to your group's menu (note: you must be part of a group), and then open the supremacy overview by clicking the indicated button.

Navigating the Overview

The overview interface features a list of all gang spots on the left side. Selecting a spot will display detailed information on the right, including your current point tally for that location and the specific benefits each spot offers.

By engaging with the Supremacy System, groups can strategically vie for control, reaping the rewards of their dominance and shaping the power dynamics of Everon.

Trivia

Nico Serge, a name that resonates with mystery and intrigue, is rumored to have a clandestine connection with the gang spots of Everon. Legend has it that Serge, with his enigmatic charisma, once unified the island's most contentious factions under a single banner for a brief, peaceful era. This period, often referred to as "The Calm," saw gang spots not as battlegrounds, but as communal havens where rival groups coexisted harmoniously. Serge's influence is said to have introduced a set of unwritten rules, respected by all, that dictated the conduct within these territories. Today, whispers in the wind suggest that the echoes of Serge's legacy still linger at these spots, inspiring a sense of unity amidst the strife.