Reputation: Difference between revisions

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== Effects ==
== Effects ==
Reputation-effects should reward players that have a positive playstyle and show players with a negative reputation that they moving away from the playstyle our mod is concepted for. There are a variety of different effects, but here we just want to list the most important ones.
The effects of reputation should incentivize players to adopt a positive playstyle, while also serving as a warning to those who deviate from the playstyle our mod is concepted for. Although there are a variety of different effects, we will only list the most important ones here.


=== Shop prices ===
=== Shop prices ===
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=== Spawn points ===
=== Spawn points ===
PLACEHOLDER
Once a player's reputation reaches ''negative--'', they will only be able to spawn in the ''camp of the forsaken'', which should serve as a warning to change their playstyle immediately!


=== Durability and usage of weapons ===
=== Durability and usage of weapons ===
PLACEHOLDER
PLACEHOLDER
666

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