Rules: Difference between revisions

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== General ==
== General ==


=== 1. Dont be a dick! ===
=== Dont be a dick! ===
Treat others as you want to be treated! A player cannot be forced to withdraw money from the bank, park vehicles of any kind from the garage, provide the inventory of these or pass on their keys in order to protect his own life.  
Treat others as you want to be treated! A player cannot be forced to withdraw money from the bank, park vehicles of any kind from the garage, provide the inventory of these or pass on their keys in order to protect his own life.  


2. Value of Life  
=== Value of Life ===
 
Life is the highest good. - Every player should be aware that he has to protect life under all circumstances. - Life shall not be endangered or sacrificed for material things without justification.  
Life is the highest good. - Every player should be aware that he has to protect life under all circumstances. - Life shall not be endangered or sacrificed for material things without justification.  


3. Roleplay
=== Roleplay ===
 
As soon as you enter one of the servers, you take on the role you have made up and appropriate language is to be used. Words outside of the roleplay are to be refrained from (examples: server, admin, ban).  
As soon as you enter one of the servers, you take on the role you have made up and appropriate language is to be used. Words outside of the roleplay are to be refrained from (examples: server, admin, ban).  


4. RDM
=== RDM ===
A player may shoot players if, - he was shot directly. - this player does not fulfill a request within reasonable time. - a motive has been created after extended role-playing.  


A player may shoot players if, - he was shot directly. - this player does not fulfill a request within reasonable time. - a motive has been created after extended role-playing.  
=== New Life ===
As soon as a player is killed by another player, the killed player has to forget all information resulting from the situation of his death (Location of death, Murderer). In addition, the killed player must not provoke any contact with the Murderer for 15 minutes and is forbidden to again participate in the situation.  


5. New Life
=== Groups ===
If more than one person wants to act violently with anybody, those persons have to be in the same ingame group.  


As soon as a player is killed by another player, the killed player has to forget all information resulting from the situation of his death (Location of death, Murderer). In addition, the killed player must not provoke any contact with the Murderer for 15 minutes and is forbidden to again participate in the situation.  
=== Disruptive Behavior ===
Any disruptive Behavior (senseless ramming for vehicles, playing music in crowds etc.) is forbidden.  
 
=== Systems ===
The usage of multi accounts is strictly prohibited and will get you banned. It is forbidden to evade a roleplay situation by leaving the server.


6. Groups
== Group spots ==
Those rules are only active at a gang spot during a gang fight event.


If more than one person wants to act violently with anybody, those persons have to be in the same ingame group.  
=== Groups ===
Only members of the attacking or defending group are allowed to participate at a event.


7. Disruptive Behavior
=== New Life ===
You are only allowed to participate at a event once, if you die you are not allowed to come back to the same event again.


Any disruptive Behavior (senseless ramming for vehicles, playing music in crowds etc.) is forbidden.  
=== Event area ===
Only the marked zone on the map is considered as event area.


8. Systems
=== Fighting ===
The participating groups are allowed to shoot their opponents without interaction.


The usage of multi accounts is strictly prohibited and will get you banned. It is forbidden to evade a roleplay situation by leaving the server.
=== Event End ===
After the event has come to an end all fighting has to be stopped immediately.
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