674
edits
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* Loadouts are not saved after the event. | * Loadouts are not saved after the event. | ||
* All actions are deactivated during the Combat Zone on the respective server. | * All actions are deactivated during the Combat Zone on the respective server. | ||
* Reputation is turned off. | * [[Reputation]] is turned off. | ||
* Each team has its own radio encryption for secure communication. | * Each team has its own radio encryption for secure communication. | ||
* Disruptive behavior will result in immediate exclusion from the server. | * Disruptive behavior will result in immediate exclusion from the server. | ||
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=== Secure Radios === | === Secure Radios === | ||
Each | Each [[Groups|group]] has its own [[Radio|radio encryption]] to ensure secure communication during the event. | ||
=== Team Markers === | === Team Markers === |