Weapons: Difference between revisions

Jump to navigation Jump to search
m
Line 14: Line 14:


== Durability ==
== Durability ==
All weapons have a durability that decreases with each fired bullet. When the durability reaches 0%, the weapon can no longer be used.  
All weapons have a durability that decreases with each fired bullet. Weapons with less than 25% durability cannot be sold on the [[Auction house|Auction]] House. When the durability reaches 0%, the weapon cannot be fired until it is repaired.  


Having a lower [[Reputation]] will result in faster durability decrease. At the lowest values, the weapon may break after just a few shots!  
Having a lower [[Reputation]] will result in faster durability decrease. At the lowest values, the weapon may break after just a few shots!  
Line 20: Line 20:
[[Professions|Blacksmiths]] can repair weapons at the [[Processor|Forge]] once they have reached level 10, as long as they have the profession active.
[[Professions|Blacksmiths]] can repair weapons at the [[Processor|Forge]] once they have reached level 10, as long as they have the profession active.


Weapons can only be repaired twice. The cost to repair the weapon is based on the sell value at stores; however, crafted weapons are cheaper to repair than their store-bought versions. Repairing the weapon resets the durability to the new maximum based on how many times it has been repaired.
A weapon can only be repaired twice. The cost varies based on the weapon being repaired, but crafted guns are cheaper to repair. Repairing the weapon resets the durability to the new maximum based on how many times it has been repaired.
 
Weapons less than 25% durability cannot be sold on the [[Auction house|Auction]] House.
{| class="wikitable"
{| class="wikitable"
|+Weapon Repair States
|+Weapon Repair States
maintainer-rev
101

edits

Navigation menu