Lockers
Lockers are the ideal way for citizens of Everon to keep their important items and belongings safe from the reach of others. With enough room for 200 items including 2 weapons in each locker in all the major towns you can ensure that your possessions will not be tampered with while you are busy.
Prices
Each locker to rent is 1,000,000$ and is a permanent purchase and one paid there are no additional costs.
The price of lockers does not change and is fixed for everyone across all locations.
Locations
There are 3 lockers across all three main towns Saint-Philippe, Montignac and Saint-Pierre with additional lockers available for police officers in each police station as well in both HQs South and East.
Synchronisation
The content of each individual locker is synchronized between the different servers. For example, if you own a locker in Montignac, there will be the same stuff inside on each server. The different locations are not synchronized. If you own a locker in Montignac and in Saint-Pierre, there won't be the same stuff inside, each of them is a individual storage.
A long trip until now
A few months have passed since the first angry citizens of Everon showed up in front of the beautiful and quiet ELAN headquarters near upper Montignac. Armed with forks and torches, the protest grew for a permanent storage facility for hard-earned items. Security-Officer Meltdown Moritz already retreated to the ELAN country house in a rage after the initial riots. An assessment of the situation by our ever-friendly sheriff Wilson, who predicted that we should just sit it out, turned out to be a cardinal error of judgement. The outcry grew, much of the barricade has now been breached and the look on the frightened faces of Cortez and Nico shows that action must be taken. So Philton and Luca made a momentous decision. They broke open the secret safe on the 42nd floor of the ELAN Tower and stole the sacred lines of code for a permanent storage system. Hastily but full of drive, they implemented them in the hope of somehow deterring the angry mob from further assaults. A detailed log can be found at the changelogs.