Dynamic market: Difference between revisions

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All prices for farming [[goods]] are dynamic and are calculated '''globally''' across all [[How-to-join|servers]]. That means the price for iron bars on server 1 is the same as on server 2.
All prices for farming [[Goods|goods]] are dynamic and are calculated globally across the different [[How-to-join|servers]]. That means the price for iron bars on server 1 is the same as on server 2.
[[File:Market stats.png|thumb|Market stats - 2023/04/07]]The price calculation is a complex process and depends on the number of items sold as well as synergy effects between the different goods.
[[File:Market stats.png|thumb|Market stats - 2023/04/07]]The price calculation is a complex process and depends on the number of items sold as well as synergy effects between the different goods.


''For example: you sell a lot of iron -> the iron price drops -> another price goes up.''
''For example: You sell a lot of iron -> the iron price drops -> another price goes up.''


The current prices of legal goods can be checked via the Market-App on the [[smartphone]] or via the [[User panel|User-Panel]]. Prices of illegal goods can only be seen if the Black-Market-App is installed.
The current prices of legal goods can be checked via the Market-App on the [[Smartphone|smartphone]] or via the [[User panel|User-Panel]]. Prices of illegal goods can only be seen if the Black-Market-App is installed.


==Market events==
== Market events ==
On top of the regular supply-and-demand pricing, '''random market events''' can occur. A market event temporarily raises the selling price of a specific group of goods, giving you a window to cash in if you have the right items in stock or can [[Producer|produce]] and [[Processor|process]] them fast enough.


When an event starts, every player receives a '''Market Event''' notification describing what is in demand. A second notification is sent once the event ends and prices return to normal.
On top of the normal supply-and-demand pricing, random '''market events''' temporarily boost the prices of certain goods. When an event is running, the affected goods sell for noticeably more, so it pays off to keep an eye out and sell the right goods at the right time.


===How it works===
How market events work:
*Events trigger at random and become more likely while the server is well populated.
 
*Only a few events run at the same time, and each one lasts a limited amount of time before prices settle back down.
* '''One at a time:''' Only a single market event is ever active. Two events never run at the same time, and an event will never push goods that another active event already covers.
*While an event is active, the affected goods show a '''boosted''' price in the Market-App. The tooltip tells you exactly how much the price went up and how many minutes the event will still last.
* '''Timing:''' On a well-populated server a new event starts roughly every few hours. Each event runs for '''at least one hour''', some longer, so you have plenty of time to react.
* '''The bonus:''' While an event is active, the price of its goods goes up (roughly +10% to +50%, depending on the event). The boost applies to both buying and selling, so selling during an event earns you extra money.
* '''Illegal goods:''' Events for illegal goods (such as drugs) give a smaller bonus on purpose, because dealing those goods is already very profitable on its own.
* '''Announcements:''' The start and end of every event is announced in-game, so you always know when a boost begins or runs out.
 
=== Spotting boosted goods ===
 
Goods that are currently affected by an active event are marked with a '''flame icon''' so you can spot them at a glance. You will see this highlight on the item tiles at a [[Shops|trader]] (sell tab) as well as in the Market-App and Black-Market-App on the [[Smartphone|smartphone]]. The apps additionally show the exact bonus and the remaining time for the boosted good.
 
=== Example events ===
 
There is a wide variety of events covering nearly every tradeable good. A few examples:


===Possible events===
{| class="wikitable"
{| class="wikitable"
|+Market events and the goods they boost
! Event !! Boosted goods
!Event!!Goods in demand!!Price boost!!Duration
|-
|-
|Metal boom||Copper & iron bars||+30%||~30 min
| Metal boom || Copper & iron bars
|-
|-
|Precious metals rush||Silver & gold bars||+50%||~45 min
| Precious metals rush || Silver & gold bars
|-
|-
|Gold rush||Gold bars||+25%||~30 min
| Wood boom || Planks, firewood & charcoal
|-
|-
|Wood boom||Wood planks, firewood & charcoal||+25%||~25 min
| Fuel crisis || Petrol canisters
|-
|-
|Construction boom||Wood planks & glass||+30%||~30 min
| Honey season || Blue & red honey
|-
|-
|Glass demand||Glass||+35%||~25 min
| Electronics demand || Copper, silver & glass
|-
|-
|Fabric demand||Fabric & polyester||+10%||~60 min
| Blacksmith orders || Iron, copper & charcoal
|-
|-
|Honey season||Blue & red [[Beehives|honey]]||+25%||~45 min
| Cold snap || Firewood, charcoal & petrol
|-
|-
|Fuel crisis||Petrol canisters||+100%||~30 min
| Luxury gala || Gold, silver & red honey
|-
|-
|Drug demand||Blue mushrooms, weed, purified weed & meth||+40%||~25 min
| Glassworks boom || Glass, charcoal & polyester
|-
|-
|Mushroom season||Blue mushrooms||+20%||~40 min
| Drug demand || Various illegal goods
|}
|}
<small>Boost values and durations may be adjusted over time. The current boost and the remaining time are always shown live in the Market-App tooltip.</small>
==See also==
*[[Goods]]
*[[Price Guide]]
*[[Producer]] / [[Processor]] / [[Growing]] / [[MethCooking]] / [[Beehives]]
*[[Smartphone]] / [[User panel]]


[[Category:Features]]
[[Category:Features]]
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