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(Rewrote and updated page with current weapons, linked new sources for laws, shops, prices, and more.) |
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Ever since the great war the island of Everon has been in turmoil, with gangs and angry citizens armed with all sorts of deadly weapons. | |||
While a few weapons are legally available to all citizens, others are considered illegal or are only available to the [[Police]]. | |||
Regardless, many citizens choose to carry at least a sidearm to defend themselves from would-be robbers and criminals. | |||
== Acquiring Weapons == | |||
[[File:Weaponshop.png|thumb|507x507px|Weapons on sale at the Weapon Shop in Morton]] | |||
Many weapons, ammo, and attachments can be purchased from [[Shops]]. The Weapon Shop in Morton carries legal firearms, while the Outpost sells illegal weapons. If your group is in control of Smuggler's Village, you can also access a shop there to buy weapons and smoke grenades. Some weapons and attachments can only be acquired through [[Crafting]]. | |||
Rare weapons can also be found at in the supply crate at [[Airdrop Event|Airdrop]] events, while others can be purchased at the Event Store in Montignac. These can include gold-plated, painted, and textured variants! | |||
You should always check the [[Laws]] to see which weapons are legal to own. If a Police officer catches you with an illegal weapon, they will confiscate it and fine you! | |||
== Durability == | |||
All weapons have a durability that decreases with each fired bullet. When the durability reaches 0%, the weapon can no longer be used. | |||
Having a lower [[Reputation]] will result in faster durability decrease. At the lowest values, the weapon may break after just a few shots! | |||
[[Professions|Blacksmiths]] can repair weapons at the [[Processor|Forge]] once they have reached level 10, as long as they have the profession active. | |||
Weapons can only be repaired twice. The cost to repair the weapon is based on the sell value at stores; however, crafted weapons are cheaper to repair than their store-bought versions. Repairing the weapon resets the durability to the new maximum based on how many times it has been repaired. | |||
Weapons less than 25% durability cannot be sold on the [[Auction house|Auction]] House. | |||
{| class="wikitable" | |||
|+Weapon Repair States | |||
!Status | |||
!Remaining Repairs | |||
!Max Durability | |||
|- | |||
|Factory New | |||
|Two | |||
|100% | |||
|- | |||
|Field Tested | |||
|One | |||
|80% | |||
|- | |||
|Battle Scarred | |||
|Zero | |||
|60% | |||
|} | |||
== Weapon List == | |||
You can find the location and prices for all currently purchasable weapons in the [[Price Guide]]. Anything not listed there can only be crafted. | |||
=== Pistols === | |||
Currently there are three pistols available. These can all be concealed by holstering them, whereas all other weapons are visible on the shoulder. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Name | |||
!Ammo | |||
! | !Attachments | ||
! | |||
! | |||
|- | |- | ||
|PM | |PM | ||
| | |9x18mm 8rnd PM Mag | ||
| | |None | ||
|- | |- | ||
|M9 | |M9 | ||
| | |9x19mm 15rnd M9 Mag | ||
| | |None | ||
|- | |- | ||
| | |Colt 1911 | ||
| | |8rnd .45 ACP | ||
| | |None | ||
| | |} | ||
=== Carbines/SMGs === | |||
There is currently one of each of these weapons. | |||
{| class="wikitable" | |||
!Name | |||
!Ammo | |||
!Attachments | |||
|- | |- | ||
| | |MP5A2 | ||
| | |30rnd 9x19 MP5 Mag | ||
| | |None | ||
|- | |- | ||
| | |M16 Carbine | ||
| | |5.56x45mm 30rnd STANAG Mag | ||
| | |Red Dot Sight | ||
| | |} | ||
=== Assault Rifles === | |||
There are several Assault Rifles on the island, with M16A2 being one of the most popular choices due to its availability and legal ownership. | |||
{| class="wikitable" | |||
!Name | |||
!Ammo | |||
!Attachments | |||
|- | |||
|M16A2 | |||
|5.56x45mm 30rnd STANAG Mag | |||
|Red Dot Sight | |||
|- | |||
|M16A2 Auto | |||
|5.56x45mm 30rnd STANAG Mag | |||
|Red Dot Sight | |||
|- | |||
|M416 | |||
|5.56x45mm 30rnd STANAG Mag | |||
|None | |||
|- | |- | ||
| | |Sa-58P | ||
| | |7.62x39mm 30rnd Sa-58 Mag | ||
| | |None | ||
|- | |- | ||
| | |Sa-58V | ||
| | |7.62x39mm 30rnd Sa-58 Mag | ||
| | |None | ||
|- | |- | ||
| | |AK-74 | ||
| | |5.45x39mm 30rnd AK Mag '''OR''' | ||
5.45x39mm 45rnd RPK-74 Tracer Mag | |||
| | |None | ||
|} | |} | ||
== | === Sniper Rifles === | ||
There are three sniper rifles on the island at the moment. | |||
{| class="wikitable" | |||
!Name | |||
!Ammo | |||
!Attachments | |||
|- | |||
|M21 SWS | |||
|7.62x51mm 20rnd M14 Mag | |||
|ART II Scope | |||
|- | |||
|SSG | |||
|5rnd 7.62x51 M80 | |||
| | |||
|- | |||
|SVD | |||
|7.62x54mmR 10rnd SVD Mag | |||
|PSO-1 Scope | |||
|} | |||
=== Squad Automatic Weapons === | |||
There are two SAWs available for those who wish to spray and pray. | |||
{| class="wikitable" | |||
!Name | |||
!Ammo | |||
!Attachments | |||
|- | |||
|RPK-74 | |||
|5.45x39mm 45rnd RPK-74 Tracer Mag | |||
|None | |||
|- | |||
|M249 SAW | |||
|5.56x45mm 200rnd M249 Belt | |||
|None | |||
|} | |||
== | === Machine Guns === | ||
There is only one machine gun, for those who want to kill as many people as possible. | |||
{| class="wikitable" | |||
!Name | |||
!Ammo | |||
!Attachments | |||
|- | |||
|PKM | |||
|7.62x54mmR 100rnd PK Belt | |||
|None | |||
|} | |||
[[Category:Other]] | [[Category:Other]] |